MACHINA FRACTALS: ULTIMA

TUTORIALS AND DOCUMENTATION


GET STARTED FROM THE OVERVIEW !

 

QUICK HELP ? JOIN OUR DISCORD !

 

QUICK TIPS FOR ALL UE PLUGINS:


 

GETTING STARTED:

Import Ultima into your existing project:
Open Unreal Launcher, go in your “Vault“, find “Machina Fractals : Ultima“ and click “Add to project“.
You can now open your UE5 project.
You will find a new folder called “MI_Ultima“ with some subfolders in it

 
 
  • ‘Blueprints’ contains all BPs which you can just drag and drop into the viewer, and off you go!

  • ‘Maps’ contains all example levels.

  • ‘Materials’ has all original ray marched materials and materials instances which can be applied to static meshes (plane).

  • ‘Textures’ contains PBR textures and images designed for fractals.

!!! IMPORTANT !!!

Be sure to set "Output velocities" to off in your unreal project settings for correct rendering!

 

 

FAQ

1. There's a flickering noise, how do I remove it?

  • This is a known issue in Unreal Engine that occurs randomly. The best fix is to adjust the ray epsilon or step in the Fractal blueprint render settings (a slight change can refresh it). After making these changes, build the light. Additionally, ensure that Output Velocities due to Vertex Deformation' to OFF.

2. What GPU do I need for this?

  • We recommend using an RTX 2080 Ti or faster for optimal performance.

3. Shadows on the fractals are behaving strangely, how can I fix this?

  • Ensure that every light source affecting the fractal has contact shadow enabled. Adjust the contact shadow value to around 0.5, and tweak it to achieve the desired effect.

4. My GPU is overheating and my frame rate is too slow, how can I improve this?

  • Check out our Performance tutorial here for tips on optimizing performance.

5. The fractal is clipping into the camera, how do I fix this?

  • Decrease the clipping plane in project settings (typically set to 0.5) and experiment to find the best value. Note that this change requires an engine restart.

6. There's no detail anymore when I zoom into the fractal, what should I do?

  • Increase the iteration number and decrease the epsilon in the Fractal render settings to restore detail.

7. Does it work with VR?

  • Yes, Ultima is compatible with VR on capable hardware.

8. Is it possible to enable collisions on Fractals ?